Ubisoft will tweak Star Wars Outlaws’ instant-fail stealth sections
In Star Wars Outlaws, among the earlier stealth sections might be fairly difficult, particularly as there are some missions the place in case you’re noticed, you’re pressured to restart that part from the start. When requested about these instant-fail stealth missions in an interview with GamesRadar, Gerighty mentioned Ubisoft Large has been trying via its information and has realized that these missions aren’t fairly working as meant and {that a} patch to tweak them will likely be coming quickly.
“I imply, you are most likely considering of one of many early missions in Mirogana, which is extremely punishing,” mentioned Gerighty. “And for me, that could be a mistake, and that is one thing that we’ll work on enhancing. I do not suppose it means eradicating the fail state fully, however I do suppose there are tens of millions of low-hanging fruits the place we will make it a lot extra pleasurable and comprehensible.”
Gerighty wished to create a “type of rigidity” with these stealth missions, however apparently, they’ve missed the mark and are unfair in direction of the participant. “We simply don’t need it to really feel unfair,” Gerighty mentioned. “And immediately, I believe it feels unfair. And imagine it or not, this wasn’t our intention. That is extra of one thing that crept in within the final week or so and that we’re correcting already for a patch that is popping out possibly in ten days.”
Hopefully, when this patch rolls out on Xbox, it is going to make issues just a little simpler for many who have been scuffling with Star Wars Outlaws’ earlier stealth missions.
In a earlier interview, Gerighty admitted that he was a “little disenchanted” with the evaluate scores for Star Wars Outlaws and has vowed to convey enhancements to the sport.
Ubisoft will tweak Star Wars Outlaws’ instant-fail stealth sections
In Star Wars Outlaws, among the earlier stealth sections might be fairly difficult, particularly as there are some missions the place in case you’re noticed, you’re pressured to restart that part from the start. When requested about these instant-fail stealth missions in an interview with GamesRadar, Gerighty mentioned Ubisoft Large has been trying via its information and has realized that these missions aren’t fairly working as meant and {that a} patch to tweak them will likely be coming quickly.
“I imply, you are most likely considering of one of many early missions in Mirogana, which is extremely punishing,” mentioned Gerighty. “And for me, that could be a mistake, and that is one thing that we’ll work on enhancing. I do not suppose it means eradicating the fail state fully, however I do suppose there are tens of millions of low-hanging fruits the place we will make it a lot extra pleasurable and comprehensible.”
Gerighty wished to create a “type of rigidity” with these stealth missions, however apparently, they’ve missed the mark and are unfair in direction of the participant. “We simply don’t need it to really feel unfair,” Gerighty mentioned. “And immediately, I believe it feels unfair. And imagine it or not, this wasn’t our intention. That is extra of one thing that crept in within the final week or so and that we’re correcting already for a patch that is popping out possibly in ten days.”
Hopefully, when this patch rolls out on Xbox, it is going to make issues just a little simpler for many who have been scuffling with Star Wars Outlaws’ earlier stealth missions.
In a earlier interview, Gerighty admitted that he was a “little disenchanted” with the evaluate scores for Star Wars Outlaws and has vowed to convey enhancements to the sport.